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What Are Process Server Recommendations in LA? Can a process server tape papers to the door?
Are you trying to serve a corporation or LLC? Or is it an individual?This company LegalMind Legal Mind Attorney Services is who I use and they have a network of people all over the country. Cost ranges from $65-$115.00 usually and they have gotten the job done almost every time.
What is the range of fees for a process server (delivering eviction papers) in California or in general? How do I vet which are the good ones?
Go to one that does this as a business.  It is too important to save a few dollars.  The last one I used in California was $75, which is VERY reasonable.  Although you can have a friend do it for free, this is one of the first details the defense looks at to get your case thrown out of court. I would like to add that you should go over your legal documents with a fine tooth comb.  Every detail has to be 100% perfect.  Cross ever t, dot every "i" -- especially the names and dwelling numbers.
How can I determine the total time to process a web-request in a server?
For starters,the chrome console contains a "Network" tab which shows the time taken for a page or an XHR ajax request. That might help.Mozilla has a similar console called Firebug !Otherwise,You can always process your requests through Browser extensions such as "Postman" or "Advanced REST Client" for better analytics
In California can people refuse a process server trying to serve a relative who does not live with them?
Yes. If the person to be served does not reside with the person contacted at the residence by the process server, the process server cannot subserve the person by serving the person contacted. A professional process server will discontinue the service attempt but may inquire about a current address for the person to be served.
Can a process server serve my company papers to an employee?
It sounds as if substitute service was used in this situation. That means someone - considered to be an adult - accepted documents intended for the Defendant/Respondent (you and/or your company).As to whether that was right or wrong can only be answered by checking your state’s civil process laws or speaking with your attorney.When I’m hired to serve papers to company, I try my best to serve the owner or officer of the business. As you know, most states require businesses to register an agent’s name with the secretary of state’s office. That’s the individual that would ideally receive papers.However, it’s the hiring entity (usually an attorney) who instructs me if I can leave the papers with someone else who’s employed there. The attorney gets his/her information from civil process laws for that state.Your company’s attorney is the best individual to give you advice as to whether service of process was conducted lawfully in your situation, and if it wasn’t, what your next steps might be.
What is the ideal design for server process in Linux that handles concurrent socket I/O? How do you handle incoming request? What if multiple clients start requesting at same time? How can I optimize scalability?
If you distill this down to its essence—what are my threading and I/O model options for a scalable socket-based server?—this is a great question.Engineers tend to look at this as a threading design question—how many threads?—but the real question is, how do you want to do I/O? Everything else falls out from that.You have four basic I/O models:Process per request, creating the processes via fork or handing off to a process pool, with blocking I/O.A thread per connection, with blocking I/O.A pool of threads, each thread handling multiple connections, with asynchronous I/O.A pool of threads, each thread handling multiple connections, event-driven, multiplexed via select or poll and nonblocking I/O.Let's go through each of these.In the beginning, there was process-per-request. This is the classic Apache model. Apache waits on a listener socket and, with each accepted connection, calls fork to handle the request from start-to-end. The process performs blocking I/O. This model is simple to understand and easy to program. Blocking I/O is intuitive, it is what most people do. The downside of this model is the overhead of creating and maintaining all of those processes. This is somewhat mitigated by having a process pool instead of calling fork on each accept, but you still waste a lot of memory. Worse, it doesn't scale: A modern machine can easily handle 1000s or even 10s of 1000s of requests in flight, but that can be a lot of processes to create and manage.Threads are an obvious way to improve the scalability of the process-per-request model. Enter the thread-per-connection model. With this approach, you create a new thread for each incoming connection (or serve it with an existing thread from a pool), and the thread then processes the connection from start-to-end. As with the process model, it may issue blocking I/O and generally do whatever it wants. Aside from the new risk of race conditions to shared data, the threading model is just like the process model. It is simple to understand and easy to program.Unfortunately, it still doesn't scale well. Managing 1000s or even 10s of 1000s of threads is more palatable than the selfsame modulo processes, but that is still a lot of threads. What do we do? How do we scale to the very large number of connections a modern machine can handle without using so many damn threads or processes? The key is in an obvious observation. The threads (or processes) spend a lot of time waiting on I/O: Reading and writing to the socket, reading files (for static serving), waiting for backend RPCs or database requests to return (for dynamic serving). With non-blocking I/O and an event-driven model to break up request processing into a series of callbacks, each thread can service multiple requests. Indeed, with good control flow, a well-designed server wouldn't need more threads than the number of processors on the system. Instead of N threads for N requests-in-flight, a server might only need 8 or 12 or whatever threads.(History skipped over the third option above, the asynchronous I/O solution. Most models eschew this approach as many engineers despise asynchronous I/O and the async_io solution in Linux doesn't win any awards. Asynchronous I/O works best when it has language-level support. The Go language is a promising contender.)Enter the preferred solution: A pool of threads, where each thread handles multiple connections. I/O is multiplexed via select or poll and is non-blocking. Request processing is broken up into a series of callbacks. This is the so-called event-driven model that is quite popular right now. Web servers such as Nginx, node.js, and Tornado utilize this model.If writing a server today, I'd look at systems such as node.js to see if they satisfy your needs. If not, consider an event-driven, non-blocking model with a pool of threads where each thread handles multiple connections. You'll scale best with such an approach.
Why does police paperwork take so long? I hear that officers can spend up to 4 hours to process a DUI suspect. Do officers spend that time just filling out boxes on a large stack of paper?
“Why does police paperwork take so long? I hear that officers can spend up to 4 hours to process a DUI suspect. Do officers spend that time just filling out boxes on a large stack of paper?”I was involved in several hundred (maybe close to a thousand) DUI and Zero Tolerance cases during my career and I can attest to the fact that DUI cases • especially the reporting process • were generally the most time-consuming cases I was involved in.The basic reason why DUI cases take so long to complete? Defense attorneys.First, I am going to be as clear as possible in this regard and state, unequivocally, that it is good and proper that a DUI defendant's rights must be a primary consideration. It is essential to the US criminal justice system that the defendant has a competent, vigorous defense. That defense, however, is the major reason why so much goes into reporting a DUI case.A maxim in policing is “If it’s not in the report, it didn’t happen.” Since DUI cases sometimes come to trial several months or even years after the incident, it would be ridiculous to believe that an officer would be able to remember much about a particular incident. That’s why officers write reports, and those reports must document a lot of observations made by the officer. Video has helped tremendously, but you can’t always count on video being available (due to problems with equipment or data corruption) or useful (a squad car’s camera facing the wrong direction or a body-worn camera obstructed by the Standardized Field Sobriety Test (SFST) instruction book). Officers must be prepared and capable of writing very detailed reports on their observations of suspected DUI drivers.Successfully defending against a DUI case generally involves attacking the primary reason for the stop, the officer's decision to further investigate the driver for DUI, or the administration of the SFST battery. Of these three issues, most of the time and attention is given to attacking the administration of the SFST battery.Again, I'll be clear • it is very important that an officer knows how to properly administer the SFST battery. However, some of the attorneys who attack the SFST battery apparently believe these tests are done in a controlled laboratory environment, because some of their complaints are based on very exacting standards. For example, the SFST battery instructions for the one-leg stand test include asking the person to stand on one leg for 30 seconds. Some successful defense attacks have been based on the officer telling the person to end the test after 29.4 seconds instead of after the full “30” seconds. In others, the test is attacked based on another officer letting the person stand on one leg for 31 seconds.In other cases, defense motions to quash SFST results were successful based on the officer having a driver complete the Horizontal Gaze Nystagmus (HGN) test, but mistakenly starting the HGN test by moving the stimulus to the officer’s left, not the driver’s left. While everything else may have been done exactly right, the defense motion to quash is successful because the HGN “standard” was established by officers moving the stimulus to the driver’s left. I have never heard of anyone actually claiming that the results would be different by moving the stimulus to the officer’s left first, but the test was developed and certified by moving the stimulus to the driver’s left, so if it’s not done that way, the results may be inadmissible.Another issue with HGN is the time frame involved in moving the stimulus from side to side, and how long the stimulus is held at the far outside edge of the driver’s vision (maximum deviation). Defense attorneys have successfully attacked HGN by timing the tests down to a tenth of a second, complaining both when the test is done too quickly and when it takes longer than the “standard” time.So• to make a short story long, officers must know how to administer the test and how to document that the test was administered properly. That adds a lot of time to the initial arrest and process of documenting the case.Again, to be very clear on the matter, I’m not saying it’s wrong or bad to expect officers to know what they’re doing while investigating and reporting a DUI. I would love it, though, if someone would re-evaluate the SFST battery including some of the variations involved in defense claims. For instance, does it really make any difference if the HGN is started from the left instead of the right? I’m guessing no. The same goes for ending the one-leg stand a half-second early or two seconds late, or any of the very minute differences involved in those defense claims.
What makes Google and Facebook searches process billions of records in milliseconds without timing out? Can such be achieved with SQL server?
Just Search "Google Search architecture" or "Facebook architeture" you will get plent of documentation about their scalability. Here are couple that I could find quicklyThe Anatomy of a Search EngineFacebook Architecture - Breaking it OpenGoogle Architecture - Breaking it OpenGoing back to your question:(1) Facebook search and Google search are very different from each other. Facebook only (in the current offerings) allows entity search (people, pages, groups etc.) while Google indexes literally the entire internet. However, Facebook recently introduced something called "graph  search" which is challenging problem, but very different than web  search. (2) No SQL Server is won't be able to do it.  In fact any database would to too slow for such latencies at the scale we are talking about. (3) How they do it? It is hybrid between                  (a) Heavey pre-processing (look up inverted index, page rank etc.)                 (b) Extensive use of RAM. Facebook probably serve all it's data from RAM. Databases are used for persistence.                  (c) Approximate answers: Facebook and Google know that the user won't know whether they have searched all documents and returned all results or not (in most cases). So they will just return whatever they could find in a budgeted time.  This is a very high level answer. If you want to find out more you will about to research about their architectures. Some of the key technical terms you would encounter are (no way close to being exhaustive and cleanly catagorized):                 (a) Map Reduce, Hadoop                 (b) Pregel                  (c) In-memory databses/caches (Memchache)                 (d) NoSQL (Cassandra, LevelDB, RocksDB)                 (e) Google File System, HDFS etc.
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